While we know a little more about what D&D’s return to Azeroth will herald, there are a few things I’m holding out slim hope for.
D&D is going to Azeroth in the new World of Warcraft book coming at the end of this year. And while earlier today we got a better look at some of the things you can expect, including Pandaren and the new ‘Profession’ segment for your class, there are still some iconic parts of WoW that I hope make it into the expansion, even though I have little-to-no reason to believe they will.
The Ability To Leeroy Jenkins
All this book has to do to be extraordinarily successful is to invent rules for aggro-ing monsters, so that someone in the party (me) can effectively Leeroy Jenkins the whole dungeon. That is, run from room to room, pulling every single monster in the dungeon into one big fight, all but guaranteed to wipe the party.
Why? Because you can. Because it’s funny. Or maybe because it might just make the DM wonder why they bother running games in the first place, and it’s good to question things every now and then. But for whatever reason, if this expansion lets you Leeroy Jenkins, which I can’t imagine it will, then D&D’s bold new era starts off with a bang.
Pet Battles
The last time I played World of Warcraft, I got lost for a while just running around playing not-Pokemon. And if there’s one thing D&D needs, it’s more minigames. Also, WoW’s pet battles feel like they would already run well in terms of the combat system of 5.5E. You just give the pets some simplified stat blocks like the “summon spells” and you’re good to go.
Will it happen? Probably not, but the book does promise “Companion Creatures” so maybe I’m wrong.
A Fishing Minigame
Following up what I was just saying about minigames, I feel like fishing is an iconic part of WoW. Now, this one is maybe a little more likely, since the World of Warcraft expansion promises Professions. Fishing is a profession in WoW. It might even end up with more than just “roll to see how many/what kind of fish you catch.”
Ideally it would be as much of a grind as it is in the game, to really make you feel like you’ve earned whatever rewards come from fishing.
An Upgrade System For Weapons
At a certain point, World of Warcraft needed to expand its gear customization options in order to make room for more numbers and minor tweaks. D&D isn’t there yet, but I feel like it will be. The WoW expansion is the perfect time to bring like gemstones, nchantments, or other upgrades to put on your already epic weapons. Sure, it’s more and possibly needless complexity, but I bet it could be done without breaking Bounded Accuracy.
More Meals That Provide Buffs
Finally, meal buffs. Because eating mana bread before a big raid is a rite of passage. And while D&D has some food that provides buffs (like a Heroes’ Feast), there isn’t enough. And I would hope that Cooking offers more than just the ability to cast it once per long rest without a spell slot or components.
But you never know. I like the idea of collecting ingredients and then making them into buffs. Much better than long purchasing.
What are the most out-of-pocket WoW things you’d hope to see in an expansion? Collections of cosmetic mounts?
Don’t Miss:
Source: Bell of Lost Souls








