There are 16 core DnD languages in fifth edition. While every Dungeons and Dragons character can speak to each other in Common, they also know other D&D languages thanks to their background. This guide explains all languages in DnD (including the rarest ones), and it can help you decide which are worth your character learning.
Your choice of DnD classes and DnD races can influence which languages your character speaks, but don’t feel like you have to pick the most obvious options. If you’re a plane-hopping Ranger, it makes perfect sense to know languages from unusual places. Similarly, a Gnome that grew up among Dwarfs may speak better Dwarvish than they do Gnomish.
Here’s everything you need to know about DnD languages:
How to learn DnD languages
All Dungeons and Dragons characters pick up a handful of languages during character creation. However, depending on which version of the Player’s Handbook you use, these will come from different sources.
5e language rules
In the 2014 rules, your character’s race determines what languages they can speak. Everyone can speak Common (more on this later), but they also learn at least one other language that’s usually tied to their heritage. Dragonborn speak Draconic, Gnomes speak Gnomish, and Humans can choose any extra language they like.
Additionally, some 5e backgrounds give your character an extra language to learn. An Acolyte can speak two additional DnD languages, while Nobles, Hermits, and Outlanders have one extra.
If you want to learn a new language during your DnD campaign, you must pay an instructor one GP per day to teach you for 250 days. After this, you gain proficiency with the language of your choice.
DnD 2024 languages
In the 2024 Player’s Handbook, languages are not tied to any other character rules. When you create a character, they can automatically speak Common and two other languages of your choice. Crucially, these have to be from the ‘standard’ languages list (see the next section).
The newer Player’s Handbook doesn’t include clear rules for learning new languages. However, several classes have features that can teach them new tongues:
- DnD 2024 Ranger – Deft Explorer gives you two extra languages
- DnD 2024 Rogue – Thieves’ Cant teaches you Thieves’ Cant and one extra language
- DnD 2024 Wizard – The Diviner subclass eventually gets the Third Eye feature, which means they can read any language
Standard DnD languages
In fifth edition, the most common DnD languages are Common, Dwarvish, Elvish, Giant, Gnomish, Goblin, Halfling, and Orc. The 2024 rules add Common Sign Language and Draconic to the list of standard languages.
These are widely spoken across D&D’s core settings, so they’re useful to learn, whether you’re infiltrating an urban community or wandering through uncharted forests. Here’s more detail about the standard DnD languages:
Common
Origin | Sigil |
Alphabet | Common |
Common is a universal DnD language spoken by most races, and unless you specify otherwise, it’s usually the one you’ll be assumed to be using. Being able to talk to everyone in Common is super useful, but the other standard languages can still be handy, provided you’re creative.
Common Sign Language
Origin | Sigil |
Alphabet | – |
As the name implies, Common Sign Language is the sign equivalent of Common. The 2024 rules have made more effort to include sign language in the world of Dungeons and Dragons. For example, the Comprehend Language spell now also gives you the ability to understand sign and spoken language.
Draconic
Origin | Dragons, Dragonborn |
Alphabet | Draconic |
Yes, it’s true – if you’re playing a DnD Dragonborn, chances are you can talk to an actual dragon. Dragonborn also share ancestry with DnD Kobolds, so they can join the conversation too.
Dwarvish
Origin | Dwarves |
Alphabet | Dwarvish |
While it’s mainly spoken by DnD Dwarf characters, several other languages use the runic alphabet that was first used for Dwarvish. As well as being widely spoken, you’ll see a lot of DnD weapons inscribed with Dwarvish runes.
Elvish
Origin | Elves |
Alphabet | Elvish |
Also sometimes called Elven, Elvish is commonly spoken by DnD Elf characters. Long ago in Elvish history, some Elves had ties to the Feywild, so the language spoken on that plane shares the Elvish alphabet.
Giant
Origin | Ogres, Giants |
Alphabet | Dwarvish |
Giant (or Giantish) is one of the oldest living languages in the core DnD setting of Faerûn. Being able to speak Giant might help you avoid fighting one on your adventures.
Gnomish
Origin | Gnomes |
Alphabet | Dwarvish |
Gnomish shares an alphabet with Dwarvish, but the languages are very different. Creatures from a variety of species use Gnomish in academic writing thanks to its clear and specific vocabulary.
Goblin
Origin | Goblinoids |
Alphabet | Dwarvish |
DnD Goblins, Bugbears, and Hobgoblins all share the Goblin language. To the untrained ear, many sounds in the language resemble grunting.
Halfling
Origin | Halflings |
Alphabet | Common |
A DnD Halfling is very open to learning other languages, but their species does have a language of its own. Perhaps this affability is why the language shares the Common alphabet.
Orc
Origin | Orcs |
Alphabet | Dwarvish |
If you’re playing an Orc or DnD Half-Orc, your native tongue is likely to be the Orc language. It’s an old language that evolved from even older languages spoken by Orcs, but it shares an alphabet with Dwarvish.
Rare DnD languages
The six rare DnD languages are Abyssal, Celestial, Draconic, Infernal, Deep Speech, Primordial, Sylvan, and Undercommon. Rare DnD languages are spoken in places that are less populated by average adventurers, and they’re likely to be as popular as Common. If you’re exploring the Feywild or the Nine Hells, chances are you’ll encounter a language that’s unique to that area – and knowing the lingo will make you a very useful party member.
That being said, the 2014 Players’ Handbook suggests you should ask your DM for permission before you take a rare DnD language. The 2024 rules are even more extreme, as you can’t choose a rare DnD language at all during character creation. It’s hard to see why you’d be banned from picking one, but it probably is worth having a quick discussion with your DM anyhow, for one simple reason.
Whereas an imaginative player will find opportunities to use the standard D&D languages in pretty much any game, the rare languages are a bit more all-or-nothing. Many of them are mainly spoken in particular far flung regions, or specific DnD planes.
Here’s more info about these languages:
Abyssal
Origin | Demons |
Alphabet | Infernal |
Abyssal is spoken by all demons, but its dialects sound vastly different depending on the rank of the demon speaking.
Celestial
Origin | Celestials |
Alphabet | Celestial |
As the name implies, Celestials speak Celestial. It’s also common for the odd DnD Cleric to pick it up, given its angelic origins.
Infernal
Origin | Devils |
Alphabet | Infernal |
Devils in the Nine Hells commonly speak and write in Infernal. Clerics of certain DnD alignments may learn this language. Plus, a DnD Warlock in a pact with a devil might find it useful to know.
Deep Speech
Origin | Aberrations |
Alphabet | None |
Aberrations, such as Mind Flayers and Beholders, speak the Deep Speech of the Far Realm. There is no written version of this language, though some species have created their own version as accurately as they can.
Primordial
Origin | Elementals |
Alphabet | Dwarvish |
All elementals speak primordial, but there are four core dialects, one for each elemental plane. These are Auran, Aquan, Ignan, and Terran. An elemental who speaks Aquan can still communicate with one that speaks Ignan, but they remain distinct.
Sylvan
Origin | Fey creatures |
Alphabet | Elvish |
Fairies, Eladrin, and other creatures that originate from the Feywild tend to speak Sylvan. It shares an alphabet with Elvish.
Undercommon
Origin | Underdark residents |
Alphabet | Elvish |
Creatures from the Underdark, such as Drow and Duargar, typically speak Undercommon. It’s a common trade language, so many creatures beyond the Underdark make the effort to learn Undercommon.
Other DnD languages
There are a huge number of obscure language in the various DnD books and settings.Some of these are used by rarer races – Aarakocra and Minotaurs have their own languages, for example. Many monsters have their own individual languages, though these are difficult to learn without a special ability (such as the DnD Ranger‘s Favored Enemy). Other DnD languages are found on entirely different planes and planets from Faerûn.
There’s a reason these extra-rare languages can only be found in additional sourcebooks. Generally, you wouldn’t choose these languages for your character unless you’re from the planet or land they originate in. Maybe you’re planning to hop planes or visit a new planet in your Spelljammer, but unless you know the language will be useful, we’d recommend something more general.
There are so many possible languages that we aren’t able to list all of them here. However, we have listed the most common ones you might want to speak if your character belongs to a certain species, culture, or campaign. We’ve also pointed out which sourcebooks they come from.
Here are some of the other languages you might encounter in 5e:
Theros languages
Found in: Mythic Odysseys of Theros
Language | Main speakers | Alphabet |
Leonin | Leonin | Common |
Ravnica languages
Found in: Guildmaster’s Guide to Ravnica
Language | Main speakers | Alphabet |
Kraul | Kraul | Kraul |
Loxodon | Loxodon | Elvish |
Merfolk | Merfolk | Merfolk |
Sphinx | Sphinxes | None |
Vedalken | Vedalken | Vedalken |
Krynn languages
Found in: Dragonlance: Shadow of the Dragon Queen
Language | Main speakers | Alphabet |
Abanasinia | Abanasinians | Common |
Ergot | Ergoth People | Common |
Kharolian | People from the Planes of Dust and Tarsis | Common |
Kenderspeak | Kender | Common |
Khur | Khur | Istarian |
Nordmaarian | Nordmaar People | Istarian |
Solamnic | Solamnian People | Common |
Eberron languages
Found in: Wayfinder’s Guide to Eberron
Language | Main speakers | Alphabet |
Riedran | Lower-class citizens of Sarlona | Common |
Quori | Quori, Inspired, Kalashtar | Quori |
Wildspace languages
Found in: Spelljammer: Adventures in Space
Language | Main speakers | Alphabet |
Thri-kreen | Thri-kreen | None |
Found in: Mordenkainen’s Tome of Foes
Language | Main speakers | Alphabet |
Gith | Githyanki, Githzerai | Tir’su |
That’s your complete guide to DnD languages all wrapped up. Need some more rules refreshers? We can walk you through the entire DnD character creator process. We can also help you keep up with the latest Dungeons and Dragons products – just check out the DnD release schedule.
Source: Wargamer