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The best DnD books in fifth edition

Most of the time, you need DnD books if you want to play Dungeons and Dragons. Some contain the core rules required to play, while others paint pictures of expansive worlds or weave a narrative that’ll take you and your friends years to play out. Whether you’re after a quick reference guide or don’t fancy doing the heavy lifting of campaign writing, Dungeons and Dragons books can save time and inspire new ideas. We’ve put together a comprehensive list of the best 5e books on the market.

Below you’ll find a cultivated list of the best tabletop RPG books published by Wizards of the Coast’s in-house team. These are the cream of the crop, offering up-to-date info on the best DnD classes and DnD races, as well as our favorite storytelling moments from fifth edition DnD campaigns. After that, we’ve provided a brief (but more complete) overview with a ranked tier list that features all fifth edition books.

DnD Player’s Handbook

The one DnD book that everyone needs.

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DnD Player’s Handbook specifications:

Type Rules
Publication date 2014
Who it’s for Players and Dungeon Masters
Reasons to buy

  • Contains everything you need to play
  • Intuitively organized
Reasons to avoid

  • A dense read for beginners
  • Less useful for DMs than players

Every single Dungeons and Dragons player needs access to the DnD Player’s Handbook. Whether you’re a player creating your first character or a Dungeon Master reminding yourself of a rule, this is the tome at the tabletop RPG’s core.

While we might nitpick about some ways in which the book is arranged, for the most part it’s fairly well-organized. The book takes you through the basic character creation process first, and then it follows this with more complex play rules like DnD multiclassing and 5e feats.

After that comes a big chunk of rules text, covering stats, adventuring, combat, spellcasting, and conditions. Lastly, you’ll get an overview of D&D’s main setting and religions. It’s a pretty long read for a beginner, but you’ll need to know most of this stuff to fully enjoy D&D.

Xanathar’s Guide to Everything

The best DnD rulebook overall.

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Xanathar’s Guide to Everything specifications:

Type Rules
Publication date 2017
Who it’s for Players and DMs
Reasons to buy

  • Some of the best subclasses in 5e
  • Strong list of extra spells
  • Great value for both players and DMs
Reasons to avoid

  • Subclass quality is inconsistent
  • Some repeated content from older books

Xanathar’s Guide to Everything is a perfect expansion to the Player’s Handbook. With additional subclass options and class features, this helps players build more unique characters, allowing a huge array of new and different DnD character builds. Some of our favorite DnD subclasses can be found here, including the Celestial Warlock, the Divine Soul Sorcerer, and the Gloomstalker Rogue.

For Dungeon Masters, Xanathar’s Guide to Everything also expands on simpler mechanics like sleeping, falling, and tool proficiencies. A suite of options for downtime activities and unique combat encounters aims to help DMs flesh out their campaign. There’s also a host of new spells and DnD magic items that are sure to please players on both sides of the DM screen.

Curse of Strahd

The best campaign book overall.

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Curse of Strahd specifications:

Type Campaign
Publication date 2016
Who it’s for Dungeon Masters
Reasons to buy

  • A unique story with compelling characters
  • A rare (and successful) D&D horror module
  • Sandbox structure gives you a reason to replay
Reasons to avoid

  • Can be a challenge for new DMs
  • Not everyone enjoys the dark tone
  • Some flawed and problematic writing

A few campaigns are in the running for ‘best adventure of all time’, but we think that Curse of Strahd takes the cake. Its story, setting, and characters are so memorable that they’ve been revived in multiple editions of D&D. Plus, it’s one of the few campaigns with genuine replay value, even after you’ve learned all its spoilers and secrets.

The adventure is a game of cat and mouse between you and the module’s titular villain, Strahd von Zarovich. Strahd is D&D’s most famous vampire, and he rules a domain of darkness, intrigue, and monsters – as well as an actual physical location called Barovia. By the end, you’ll determine whether you or Strahd is the killer cat or the preyed-upon mouse.

Not everything in this campaign is perfect. There’s some outdated writing and imbalanced encounters that an experienced DM should definitely adapt. Fortunately, Curse of Strahd has a dedicated community online that can help make the job easier.

DnD Monster Manual

The best DnD book for Dungeon Masters.

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DnD Monster Manual specifications:

Type Rules
Publication date 2014
Who it’s for Dungeon Masters
Reasons to buy

  • A practical must-have for DMs
  • Easy (and enjoyable) to read
Reasons to avoid

  • Not much advice for running encounters

The DnD Monster Manual is basically the ABC of DnD monsters. From the Aboleth to the zombie 5e, and everything in between, you’re bound to find something vicious and/or surprising to throw at your players. It’s an enjoyable bit of worldbuilding to read, and it can inspire a host of possible adventures for your players.

Complete with terrifying pictures and easy-to-read stat blocks, the Monster Manual is crucial to rounding out combat encounters and spicing up your game. We’ve heard experienced DMs refer to the Monster Manual as ‘the true DM’s Guide’, given how much more useful it is as a reference book.

The best anthology of adventures in a DnD book.

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Journeys Through the Radiant Citadel specifications:

Type Adventure anthology
Publication date 2022
Who it’s for Dungeon Masters
Reasons to buy

  • Exciting and nuanced settings
  • Varied, quality adventures
  • Groundbreaking concept
Reasons to avoid

  • Hub world isn’t fleshed out
  • Needs work to run as a complete campaign

In recent years, D&D publisher Wizards of the Coast has begun publishing themed anthologies of adventures as well as standard single-campaign books. Candlekeep Mysteries was the first, but Journeys Through the Radiant Citadel is by far our favorite.

Journeys Through the Radiant Citadel offers an entire landscape of colorful and unique settings to explore. Each adventure is written by a BIPOC D&D writer who uses their real culture as inspiration. The stories these adventures tell have range and depth, and they’ll stick in your memory for a long time to come. As a fan of DnD one shots, we love to see more options in this department.

Read our Journeys Through the Radiant Citadel review here.

Eberron: Rising from the Last War

The best DnD book focused on a single setting.

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Eberron: Rising from the Last War specifications:

Type Setting/Rules
Publication date 2019
Who it’s for Players and Dungeon Masters
Reasons to buy

  • Unique class and race options
  • Fantastic setting
  • Useful even if you’re not playing in this setting
Reasons to avoid

  • More for DMs than players
  • Can be tough to find Eberron games

If you ever wished D&D was set during an industrial revolution, Eberron: Rising from the Last War is a fantastic sourcebook to check out. It’s not quite as popular as Greyhawk or The Forgotten Realms, but Eberron remains one of the most enduring DnD settings. Plus, the book is stuffed with great RPG ideas, regardless of whether you plan to use them in an Eberron campaign or not.

Eberron: Rising from the Last War is full of quirky treats, like airships and unique weapons. It also gave D&D the wonderful Artificer 5e class and the robotic Warforged race. With a setting-specific take on character creation, a location gazetteer, and advice on running Eberron adventures, you’ll have everything you need to get started. This setting feels unlike any other, and provides so many brilliant additions to any campaign.

Tasha’s Cauldron of Everything

The best DnD book for character creation.

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Tasha’s Cauldron of Everything specifications:

Type Rules
Publication date 2020
Who it’s for Players and Dungeon Masters
Reasons to buy

  • Some of the best subclasses in 5e
  • Features the Artificer class
Reasons to avoid

  • Some reprinted content from older books
  • DM advice is hit-and-miss

With even more subclasses to choose from, Tasha’s Cauldron of Everything brings a whole lot more flavor to character creation. The subclass options really blur the lines between martial and spellcaster classes – so, if you get a kick from being both a caster and a DnD Fighter, you’re going to love the versatility that Tasha’s Cauldron brews up for you.

With feats that encourage you to dip into other classes and custom origin rules that allow you to switch the stats of base D&D races, Tasha offers a lot to players who value customization. There’s also some handy advice for DMs who want to improve their puzzles, NPCs, and session zeroes.

However, the amount of reprinted material – plus some shallow sections – leave the cauldron feeling a little more ‘empty’ than ‘everything’ at times.

The best DnD book if you’re not a fan of fighting.

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The Wild Beyond the Witchlight specifications:

Type Campaign
Publication date 2021
Who it’s for Dungeon Masters
Reasons to buy

  • A chance to explore an unusual setting
  • Pacifist options make the adventure feel unique
  • Strong writing overall
Reasons to avoid

  • Less appealing to combat lovers
  • Story sometimes lacks direction

The Wild Beyond the Witchlight grants you a rare chance to visit the Feywild, a whimsical plane of Fairy pacts and magical Hags. While every fairy tale has a dark edge, this campaign is mostly lighthearted. It comes with a vibrant cast, a carnival, and something else that makes it stand out from the crowd – the option to play out an entire campaign without fighting.

Obviously, this won’t appeal much if you love the strategy of a D&D battle. You can fight your way through the Feywild, and it’ll still feel satisfying, but this campaign feels designed for more social roleplayers.

If you’re planning to DM this one, you should also be prepared to put a lot of work into prep. Without clear guidance and more detailed character motivations, parts of the adventure lack the structure needed to drive the story forward.

Read our The Wild Beyond the Witchlight review here.

Tomb of Annihilation

The best DnD book for fans of dungeon crawls.

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Tomb of Annihilation specifications:

Type Campaign
Publication date 2017
Who it’s for Dungeon Masters
Reasons to buy

  • Varied and exciting
  • Classic adventuring feel
Reasons to avoid

  • Deadly and difficult
  • Weak story

Exploration and dungeon crawls are cornerstones of classic D&D, and both play a major role in Tomb of Annihilation. This campaign ties together two old-school adventures with an overarching setting and story. Admittedly, the story is a little underdeveloped, but the gameplay itself is excellent.

The first section of the book sees you exploring the remote jungle island of Chult. You’re searching for the titular Tomb, but you don’t want to get there too soon. Inside is a brutal crawl that’ll TPK all but the most cunning (and appropriately leveled) adventurers. Better figure out your way around the island first – and deal with any threats that might linger on the surface.

The most innovative DnD book.

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Candlekeep Mysteries specifications:

Type Adventure anthology
Publication date 2021
Who it’s for Dungeon Masters
Reasons to buy

  • Diverse adventures (in many ways)
  • Creative and exciting writing
Reasons to avoid

  • Works best in a Forgotten Realms setting
  • Needs some work to become a full campaign

If you and your pals love a one-off adventure, then 2021’s Candlekeep Mysteries is an essential book to add to your tabletop RPG shelf. It’s a great little anthology of 17 standalone adventure modules, all centering on Candlekeep: the Forgotten Realms’ foremost enclave of magical learning and the setting‘s biggest, most famous, most mysterious library.

Each adventure is specifically designed to be played over one to two sessions, and each is tuned to a party of a different character level, from 1 to 16 (with two level-four adventures, just because). Every module begins with the party finding a strange book that kicks off a quest with its own distinct story and theme, running the gamut from light-hearted romps to one of the best horror DnD one shots ever written.

We won’t spoil any of them, but there’s a huge amount of fun to be had here, as well as some of modern DnD’s best steps forward in diversity and representation.

Read our Candlekeep Mysteries review here.

Explorer’s Guide to Wildemount

The best DnD book for Critical Role fans

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Explorer’s Guide to Wildemount specifications:

Type Setting/Rules
Publication date 2020
Who it’s for Players and Dungeon Masters
Reasons to buy

  • Powerful character options
  • Detailed setting
Reasons to avoid

  • Some repeated content
  • Disappointing adventure material

If you’re a fan of the smash hit D&D ‘actual play’ series Critical Role, you can always check out the Explorer’s Guide to Wildemount. This book has tons of stat blocks and character concepts directly from the show itself.

The first three chapters provide a dense history of Wildemount, covering everything from the land’s DnD gods to the political factions you might encounter. If you’re new to the IP, you might not appreciate this as much as a veteran Critter, but you’ll have more than enough info to play a campaign in the setting.

After that come a range of character options and introductory adventures. The quality here is hit-and-miss, with reprinted races and encounters that cater a little too much to people who’ve never played D&D. However, the hits hit hard. Explorer’s Guide to Wildemount features some of the most broken subclasses we’ve ever seen, the flying Aarakocra, and some excellent magic items.

The best modern adventure from a first-party DnD book.

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Dragonlance: Shadow of the Dragon Queen specifications:

Type Campaign
Publication date 2022
Who it’s for Dungeon Masters
Reasons to buy

  • Dramatic and exciting story
  • A classic fantasy setting
Reasons to avoid

  • Limited character options
  • Some plot feels like filler

Wizards of the Coast has been releasing fifth edition adventures for ten years now – that’s enough time to consider its early successes ‘classic campaigns’. If you’d like to play something more recent, we’d seriously recommend Dragonlance: Shadow of the Dragon Queen. This high fantasy war epic returns to a classic D&D setting, with approachable lore and strong storytelling that’ll win over a new generation of Dragonlance fans.

Shadow of the Dragon Queen takes place during the War of the Lance, an earth-shaking political event in the nation of Solamnia. You’ll play your part by attempting to defeat Lord Soth, a death knight in thrall to Tiamat. While there’s a few lulls along the way, the story of this campaign is excellent overall, offering a nuanced but still-epic war story that’s sure to satisfy fantasy fans of all ilks.

Read our Dragonlance: Shadow of the Dragon Queen review here.

Acquisitions Incorporated

The most unusual DnD book.

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Acquisitions Incorporated specifications:

Type Rules/Campaign
Publication date 2019
Who it’s for Players and Dungeon Masters
Reasons to buy

  • Amusing new take on D&D
  • Lots of roleplay inspiration
Reasons to avoid

  • A lot of focus on downtime
  • Character options lack power

Acquisitions Incorporated brings the office-style humor of Penny Arcade’s actual play series to Dungeons and Dragons. If you’ve ever enjoyed an episode of The Office, you’ll grasp the gist of this book quickly – even if you haven’t seen Penny Arcade’s previous content.

This delightful, game-expanding tome explores a satirical Dungeons and Dragons take on ordinary life in late stage capitalism, asking hard-hitting questions like:

  • What if you only adventure as your nine to five?
  • What do vacation days look like on a dungeon crawl?
  • Does this quest come with a dental plan?

After explaining the concept, Acquisitions Incorporated presents rules for creating and expanding a franchise. Everyone gets different roles to perform in the organization, and some colorful background and class options further cement the capitalist comedy schtick.

After that, you’ll get a decent six-episode adventure to play out. This is a book that cares much more about roleplay and downtime than crunchy combat, but if you fit the job description, you’ll find a lot to love here.

The best DnD book for beginners.

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Dragons of Stormwreck Isle specifications:

Type Campaign
Publication date 2022
Who it’s for Dungeon Masters
Reasons to buy

  • Approachable for newcomers
  • Well-written adventure
Reasons to avoid

  • Less content than the old starter set

Dragons of Stormwreck Isle is the adventure printed in Wizards of the Coast’s 2022 starter set. Many seasoned players will feel attached to the old starter set – and its adventure, Lost Mines of Phandelver – but if you’re new to D&D, we think Dragons of Stormwreck Isle is the better place to start.

The box contains everything you need to learn how to play Dungeons and Dragons, and the materials are top-quality. Pre-written characters come with motivations that make them feel like part of the world, and a streamlined rulebook eases you into the mechanics.

The adventure itself is filled with intriguing characters and locations, which showcase what a well-written campaign can look like. It manages all that without overwhelming the DM with too much information. You get less actual content to play with than the old starter set, but the design better reflects what D&D looks like today – and where it’s going next with One DnD.

Read our Dragons of Stormwreck Isle review here.

DnD books - Wizards artwork showing a stack of spellbooks in MTG's Strixhaven setting

DnD book tier list

While we’re updating this list of recommendations all the time, there are still a huge number of 5e books left to cover. That’s why we’ve put together a DnD book tier list that’ll help you evaluate them at a glance.

Here’s all the DnD books in fifth edition ranked:

S tier

Title Type Publication date Who’s it for
Player’s Handbook Rules 2014 Players and Dungeon Masters
Xanathar’s Guide to Everything Rules 2017 Players and Dungeon Masters
Curse of Strahd Campaign 2016 Dungeon Masters
Monster Manual Rules 2014 Dungeon Masters
Journeys Through the Radiant Citadel Adventure anthology 2022 Dungeon Masters
Eberron: Rising from the Last War Setting/Rules 2019 Players and Dungeon Masters
Tasha’s Cauldron of Everything Rules 2020 Players and Dungeon Masters
The Wild Beyond the Witchlight Campaign 2021 Dungeon Masters
Tomb of Annihilation Campaign 2017 Dungeon Masters
Candlekeep Mysteries Adventure anthology 2021 Dungeon Masters

A tier

Title Type Publication date Who’s it for
Explorer’s Guide to Wildemount Setting/Rules 2020 Players and Dungeon Masters
Dragonlance: Shadow of the Dragon Queen Campaign 2022 Dungeon Masters
Acquisitions Incorporated Rules/Campaign 2019 Players and Dungeon Masters
Dragons of Stormwreck Isle (starter set) Campaign 2022 Dungeon Masters
Icewind Dale: Rime of the Frostmaiden Campaign 2020 Dungeon Masters
Ghosts of Saltmarsh Adventure anthology 2019 Dungeon Masters
Waterdeep: Dungeon of the Mad Mage Campaign 2018 Dungeon Masters
Phandelver and Below: The Shattered Obelisk Campaign 2022 Dungeon Masters
Guildmaster’s Guide to Ravnica Setting 2018 Players and Dungeon Masters
Van Richten’s Guide to Ravenloft Setting 2021 Players and Dungeon Masters
Tales from the Yawning Portal Anthology 2017 Dungeon Masters
Bigby Presents: Glory of the Giants Rules 2023 Dungeon Masters
Critical Role: Call of the Netherdeep Campaign 2022 Dungeon Masters

B tier

Title Type Publication date Who’s it for
Mordenkainen Presents: Monsters of the Multiverse Rules 2022 Players and Dungeon Masters
Volo’s Guide to Monsters Rules 2016 Players and Dungeon Masters
Mordenkainen’s Tome of Foes Rules 2018 Players and Dungeon Masters
Baldur’s Gate: Descent into Avernus Campaign 2019 Dungeon Masters
Mythic Odysseys of Theros Setting 2020 Players and Dungeon Masters
Planescape: Adventures in the Multiverse Setting/Campaign 2023 Players and Dungeon Masters
Fizban’s Treasury of Dragons Rules 2021 Players and Dungeon Masters
Vecna: Eve of Ruin Campaign 2024 Dungeon Masters
Waterdeep: Dragon Heist Campaign 2018 Dungeon Masters

C tier

Title Type Publication date Who’s it for
Keys from the Golden Vault Adventure anthology 2022 Dungeon Masters
Lost Mines of Phandelver (starter set) Campaign 2014 Dungeon Masters
Dragons of Icespire Peak (essentials kit) Campaign 2019 Dungeon Masters
Out of the Abyss Campaign 2015 Dungeon Masters
Sword Coast Adventurer’s Guide Setting 2015 Players and Dungeon Masters
The Book of Many Things Rules 2023 Dungeon Masters
Storm King’s Thunder Campaign 2016 Dungeon Masters

D tier

Title Type Publication date Who’s it for
Strixhaven: Curriculum of Chaos Setting 2021 Players and Dungeon Masters
Spelljammer: Adventures in Space Setting/Campaign 2022 Players and Dungeon Masters
Dungeon Master’s Guide Rules 2014 Dungeon Masters
Dungeons and Dragons vs Rick and Morty Campaign 2019 Dungeon Masters
Stranger Things Dungeons and Dragons Starter Set Campaign 2019 Dungeon Masters

Need more tabletop RPG tips? Here’s a guided DnD character creator tutorial, as well as how to fill out your DnD character sheets.

Source: Wargamer

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