Thursday, November 28, 2024
Advertise with us

DnD armor 5e guide

It should be pretty obvious why your RPG character needs some DnD armor. There’s nothing a D&D character likes less than being jabbed full of holes by a stirge, owlbear, illithid, or any other monster that shows up to have a crack at them. If only there was some kind of hardened substance you could stick to your body to make it a tad less squishy. You need D&D armor 5e, my friend.

Yes, all the adventurers are wearing it these days. Coming in three varieties (heavy, light, and medium) DnD armor is the latest and greatest in fashion and survivability. Armor determines your AC, in other words how easy it is to thwack you on the head. While your DnD stats, in particular dexterity, also have a role to play in keeping your AC high, in DnD 5e, armor can be invaluable to keeping your insides on the inside, where they belong.

Here we’ll cover everything you need to know about armor in D&D 5e. This guide will whizz you through the main types of armor and their properties. Then we’ll finish up with some of the glitzier magic armors you might find on your travels, or at the nearest DnD magic item store. Whatever DnD classes, DnD races, or DnD backgrounds you fancy for your next DnD character builds, we can find the perfect armor for you.

Armor proficiency is pretty important in 5e, so we’ll cover it right off the bat. Anyone can pop on a suit of armor, but if your D&D character doesn’t have the correct armor proficiency, they’ll be left looking like a prize melon once combat starts. Without proficiency in the type of armor you’re wearing, you can’t cast spells and you’ll have disadvantage on pretty much every type of roll. Not good.

DnD armor 5e - Wizards of the Coast artwork of a tiefling warlock wielding magic

Light armor 5e

Every D&D class except the DnD Warlock, DnD Wizard, and DnD Monk starts with light armor proficiency, making these the three best classes to play if your character is a nudist.

With light armor 5e, you usually get a bit of protection, but you still add your dex modifier to your AC, just as you would if you were unarmored. It’s therefore ideal for more agile characters who have high dexterity.

Note that many armor types gives you a disadvantage to stealth rolls, but this isn’t the case for most light armors. The notable exception is padded armor. Don’t buy this kind if you do want to do any sneaking around. In fact, you probably just shouldn’t buy it anyway. It’s cheap, but pretty terrible.

Here are the key types of light armor, as well as their prices and effects:

Armor type Cost AC Stealth Weight
Padded 5 gp 11 Disadvantage 8 lb
Leather 10 gp 11 10 lb
Studded leather 45 gp 12 13 lb

DnD armor 5e - Wizards of the Coast art of a person clad in armor wearing a cloak.

Medium armor 5e

There are a ton of classes that can wear light armor and medium armor 5e, but don’t have proficiency in heavy armor. They are: a DnD Barbarian, a Cleric 5e, a DnD Paladin, a Fighter 5e, a DnD Ranger, an Artificer 5e, and a DnD Blood Hunter.

Medium armor provides more protection than light armor, but at a slight cost. You still get some of the benefit of a high dexterity score, but not the full amount. You only add your dex modifier to your AC up to a maximum of +2 if you’re wearing medium armor.

Here are the main types of medium armor:

Armor type Cost AC Stealth Weight
Hide 10 gp 12 12 lb
Chain shirt 50 gp 13 20 lb
Scale mail 50 gp 14 Disadvantage 45 lb
Breastplate 400 gp 14  – 20 lb
Half plate 750 gp 15 Disadvantage 40 lb

DnD armor 5e - Wizards of the Coast art of a drow in heavy armor wielding a sword

Heavy armor 5e

In D&D, only Paladins and Fighters have automatic proficiency in heavy armor 5e, but a Life Cleric 5e or a Tempest Cleric can also wear heavy armor.

As you might have guessed, heavy armor provides the best AC, if you ignore dexterity as a factor. However, you don’t add your dex modifier to your AC, so gain no survivability benefit from a high dex stat. That said, when clad head to toe in heavy armor, you also don’t lose AC if your dex modifier is negative. Therefore, heavy armor is great for slow, sluggish characters that just want to soak up hits.

Note that all heavy armor makes it very difficult to sneak around, giving disadvantage on stealth rolls. The better types of Heavy Armor also have a strength requirement. If you don’t meet that requirement your movement speed is reduced.

Here are the key types of heavy armor:

Armor type Cost AC Strength requirement Stealth Weight
Ring mail 30 gp 14 Disadvantage 40 lb
Chain mail 75 gp 16 13 Disadvantage 55 lb
Splint 200 gp 17 15 Disadvantage 60 lb
Plate 1500 gp 18 15 Disadvantage 65 lb

DnD armor 5e - Wizards of the Coast art of a wizard examining mystical equipment

DnD magic armor 5e

Bracers of Defense 5e

The Bracers of Defense 5e are a magic item that gives +2 to AC to a character not wearing armor, and not carrying a shield. Pretty handy for that nudist Warlock character you were dreaming up.

Mithral Armor 5e

Mithral Armor 5e is made of a magical material that makes for great armor. It’s light and springy, which means an armor made from mithral doesn’t have a strength requirement, and also won’t apply disadvantage to stealth rolls. You can also hide it under normal clothes (normally not possible for platemail) and dramatically reveal it to your allies after getting stabbed by an orc, er, for example.

Armor of Resistance 5e

Armor of Resistance 5e is a type of magic armor that grants resistance to a single damage type. For example an Armor of Psychic resistance means you take half damage from psychic effects. If you knew exactly what you’d be fighting, you could have a whole shelf full of different sets of Armor of Resistance. I don’t suppose the approaching Black DnD dragon will wait around for a wardrobe change, however.

Mage Armor 5e

Technically not a magic item at all, but a 5e spell, Mage Armor 5e is great if your party is all dressed in their everyday clothes. It’s a first level spell from the abjuration DnD school of magic, which buffs the target’s AC for eight hours. You can use it on a creature not wearing armor, and their AC automatically becomes 13, plus their dexterity modifier. It’s like they’re wearing light armor, but better.

Source: Wargamer

RELATED ARTICLES
- Advertisment -
Advertise With Us

Most Popular

Recent Comments