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Video: Super Smash Bros. Ultimate director Masahiro Sakurai explains how you have the potential to change things if you’re part of the dev team

Super Smash Bros. Ultimate director Masahiro Sakurai has started a new YouTube channel called “Masahiro Sakurai on Creating Games.” Check out the latest batch of uploaded content via the embedded video below:

Don’t Wait to Speak Your Mind [Team Management]

If you’re part of the dev team, you have the potential to change things. Don’t wait to take action or talk to someone!

While this is a Team Management episode, it crosses into the Work Ethic category, and can apply more generally to most jobs.

Team Digital or Team Physical? [Grab Bag]

When you buy games, do you prefer to buy them physically or digitally?

As for me, the answer is…in this latest Grab Bag episode!

Deconstruct, Analyze, and Rebuild [Planning & Game Design]

The title refers to a method I use often when thinking up ideas for a new game. I break down the key points, mull them over, then try to see if I can’t think of anything better or more innovative.

This is where daily game research really comes in handy.

Flash, Blast, and Smoke [Effects]

Today, I’ll be talking about explosion effects.

It’s not enough to just show a blast of orange fire and be done with it. There’s actually a series of steps we use to impart the appropriate impact.

Listen in Various Environments [Audio]

When I’m doing sound checks for my games, I always make sure to listen on cheap TV speakers, too.

But, why? Isn’t it better to check how things sound in a high-quality studio?

Sora Ltd. [Grab Bag]

You see the name often on this channel…but who exactly is Sora Ltd.?

You could just say it’s just me, really. In today’s Grab Bag episode, I’ll share some info about my company.

If I hadn’t chosen to go independent, this channel might not exist.

About This Channel

Join me as I kick off my new channel, “Masahiro Sakurai on Creating Games,” with an overview of the kinds of things I’ll be talking about.
Why am I making a channel, exactly?
You’ll find out in this video.

Source: Masahiro Sakurai

Source:Pokémon

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