March 30, 2022 by Polar_Bear
Household will soon be coming to an English-speaking audience. This RPG sees players take on the role of diminutive inhabitants of an abandoned mansion. In this first Design Diary entry, we get a little background about the game and its future move to a broader gaming world.
From the article:
Hi everybody! I’m Rico Sirignano and I am the author and designer of Household, along with Simone Formicola.
Somewhere in 2018, Simone and I were shooting a pilot for a television series, and since we were both RPG enthusiasts, we started discussing the idea of making a game in our spare time. One thing led to another, and in 2019 Household, was published in Italy. We saw our passion project become a hit among the Italian community, and that very year, to our great honor, it was also awarded Role Playing Game of the Year at Lucca Comics & Games.
Our whole idea behind Household was to use our knowledge of cinema, the theater, acting, and screenwriting to design a system that heavily revolved around interpretation and character development. Of course, it was our first game ever and we made a lot of mistakes, but we also learned a lot from our growing community during the years.
Source: Tabletop Gaming News