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Terrakion Pokémon GO Raid Battle Tips: Which Pokémon to use in a Terrakion Raid, how to make the most of Premier Balls and Berries, and what to do with Terrakion once you’ve caught it

The Pokémon Company International has revealed new official tips for Pokémon GO. Read on below to learn more:

Appearing in Raids: November 5, 2021, at 10:00 a.m. to November 18, 2021, at 10:00 a.m. local time

Last Appeared in Raids: July 18, 2021

Terrakion is a Legendary Rock- and Fighting-type Pokémon originally discovered in the Unova region. According to legends, Terrakion’s charge is powerful enough to knock down a castle wall. Learn which Pokémon will be most effective in Raid Battles against Terrakion, how to catch Terrakion after winning a Raid Battle, and how best to utilize the Cavern Pokémon after you’ve caught it.

As a Rock- and Fighting-type Pokémon, Terrakion is vulnerable to Water-, Grass-, Fighting-, Ground-, Psychic-, Steel-, and Fairy-type attacks. When choosing six Pokémon for your Terrakion Raid Battle lineup, it’s important to choose Pokémon that have a Water-, Grass-, Fighting-, Ground-, Psychic-, Steel-, or Fairy-type Fast Attack and Charged Attack if you want to deal maximum damage as quickly as possible. A Pokémon that shares a type with these attacks will benefit from a same-type attack bonus, which will allow these attacks to deal an additional 20% damage.

If you have multiple Water-, Grass-, Fighting-, Ground-, Psychic-, Steel-, and Fairy-type Pokémon, choose the Pokémon with the highest CP and best overall stats. Remember that speed of victory affects how many Premier Balls you’ll receive after a successful Raid Battle, so bring your strongest Pokémon and defeat Terrakion as quickly as possible.

  • Mega Blastoise / Blastoise (Water)

    • Fast Attack: Water Gun (Water)

    • Charged Attack: Hydro Cannon (Water) (Elite TM), Hydro Pump (Water), Flash Cannon (Steel)

  • Swampert / Shadow Swampert (Water/Ground)

    • Fast Attack: Mud Shot (Ground), Water Gun (Water)

    • Charged Attack: Earthquake (Ground), Hydro Cannon (Water) (Elite TM), Muddy Water (Water), Surf (Water)

  • Venusaur / Mega Venusaur (Grass/Poison)

    • Fast Attack: Razor Leaf (Grass), Vine Whip (Grass)

    • Charged Attack: Frenzy Plant (Elite TM) (Grass), Petal Blizzard (Grass), Solar Beam (Grass)

  • Torterra / Shadow Torterra (Grass/Ground)

    • Fast Attack: Razor Leaf (Grass)

    • Charged Attack: Earthquake (Ground), Frenzy Plant (Grass) (Elite TM), Sand Tomb (Ground), Solar Beam (Grass)

  • Tangrowth / Shadow Tangrowth (Grass)

    • Fast Attack: Vine Whip (Grass)

    • Charged Attack: Power Whip (Grass), Solar Beam (Grass)

  • Machamp / Shadow Machamp (Fighting)

    • Fast Attack: Bullet Punch (Steel), Counter (Fighting), Karate Chop (Fighting) (Elite TM)

    • Charged Attack: Close Combat (Fighting), Cross Chop (Fighting), Dynamic Punch (Fighting), Heavy Slam (Steel), Submission (Fighting) (Elite TM)

  • Hariyama / Shadow Hariyama (Fighting)

    • Fast Attack: Bullet Punch (Steel), Counter (Fighting)

    • Charged Attack: Close Combat (Fighting), Dynamic Punch (Fighting), Heavy Slam (Steel), Superpower (Fighting)

  • Alakazam / Shadow Alakazam (Psychic)

    • Fast Attack: Confusion (Psychic), Counter (Fighting) (Elite TM), Psycho Cut (Psychic)

    • Charged Attack: Dazzling Gleam (Fairy), Focus Blast (Fighting), Future Sight (Psychic), Psychic (Elite TM) (Psychic)

  • Exeggutor / Shadow Exeggutor (Grass/Psychic)

    • Fast Attack: Confusion (Psychic), Extrasensory (Psychic), Zen Headbutt (Psychic) (Elite TM)

    • Charged Attack: Psychic (Psychic)

  • Mewtwo / Shadow Mewtwo (Psychic)

    • Fast Attack: Confusion (Psychic), Psycho Cut (Psychic)

    • Charged Attack: Psychic (Psychic), Psystrike (Psychic)

  • Gardevoir / Shadow Gardevoir (Psychic/Fairy)

    • Fast Attack: Charm (Fairy), Confusion (Psychic)

    • Charged Attack: Dazzling Gleam (Fairy), Psychic (Psychic), Synchronoise (Elite TM) (Psychic)

  • Gallade / Shadow Gallade (Psychic/Fighting)

    • Fast Attack: Charm (Fairy), Confusion (Psychic), Low Kick (Fighting)

    • Charged Attack: Close Combat (Fighting), Psychic (Psychic), Synchronoise (Psychic) (Elite TM)

  • Metagross / Shadow Metagross (Steel/Psychic)

    • Fast Attack: Bullet Punch (Steel), Zen Headbutt (Psychic)

    • Charged Attack: Flash Cannon (Steel), Meteor Mash (Steel) (Elite TM), Psychic (Psychic)

After a Terrakion raid, you’ll have a limited number of Premier Balls you can use to catch Terrakion, so make each one count. You can earn extra Premier Balls by battling with friends and defeating Terrakion more quickly.

In an encounter with Terrakion, your chance of catching it is greatest when the target ring is small enough for you to score Excellent throws. Throwing Curveballs can improve your chances even more. But work within your abilities—if you don’t think you can reliably make Excellent Curveball Throws, aim for Nice Throws or Great Throws rather than risk missing the target ring completely.

Terrakion isn’t going to make it easy on you by sitting still while you’re trying to catch it. Don’t waste your Premier Balls by throwing while it’s moving around. Watch Terrakion to get a feel for its cycle of movement and the pauses in between that cycle. During one of these pauses, wait for the target ring to reappear, and then throw as it starts to grow smaller to increase your odds of making a Great Throw or an Excellent Throw.

Berries can help you catch Terrakion. A Razz Berry will make Terrakion easier to catch, and a Golden Razz Berry will make it much easier to catch. If you find yourself failing to land any throws, a Nanab Berry will calm Terrakion, making its movements less erratic and allowing you to make precise throws more easily. If you need extra Terrakion Candy, using a Silver Pinap Berry will make Terrakion easier to catch and grant you extra Candy when you catch it.

Like all Legendary Pokémon, Terrakion is tricky to catch, so don’t be discouraged if it escapes. Get a second wind by stocking up on useful items—like Max Potions, Max Revives, and Golden Razz Berries—and try again.

Terrakion’s Initial CP Range: 2,026–2,113

Terrakion’s Initial CP Range with Weather Boost: 2,533–2,641

Available Fast Attacks: Smack Down (Rock), Zen Headbutt (Psychic)

Available Charged Attacks: Close Combat (Fighting), Earthquake (Ground), Rock Slide (Rock), Sacred Sword (Fighting) (Elite TM)

As a Rock- and Fighting-type Pokémon, Terrakion is resistant to Normal-, Fire-, Poison-, Bug-, Rock-, and Dark-type attacks. This may sound impressive, but keep in mind that Terrakion also has a long list of vulnerabilities. Keep its strengths and weaknesses in mind to make the most of Terrakion in the GO Battle League.

Terrakion’s high maximum CP and powerful Rock-type attacks make it highly effective in raids against Fire-, Ice-, Flying-, and Bug-type Pokémon. Terrakion’s Smack Down Fast Attack and Rock Slide Charged Attack both benefit from a same-type attack bonus. It’s important to power up Terrakion if you plan on including it in your raid lineup, so try to complete as many Terrakion Raids as possible and use Pinap Berries to maximize the Candy you receive.

Good luck with your next Raid Battle, and remember to check back to Pokemon.com/Strategy for more Pokémon GO, video game, and Pokémon TCG tips.

Source: Pokemon.com

Source:Pokémon

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