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HomeMiniature WargamesWarhammer 40kWarhammer 40K: Walking WAAAGHs – The Ork Gargants

Warhammer 40K: Walking WAAAGHs – The Ork Gargants

Today generals, we discus the blasphemous and world shattering Ork warmachines – the Gargants.

Ork Gargants are the largest land-based Ork fighting machines. Effigies of the Ork Gods Gork and Mork, these towering War Engines compare in size and power to Imperial Titans, dominating the battlefield with fearsome firepower. They are constructed by a prospecting Warboss, who is visited by dreams of massive mayhem and carnage, or by orks he has bullied into doing it. This drives the Orks into a frenzy and effectively begins the Warboss’ prospective Waaagh.

Gargant Design

Not as technologically advanced as their Imperial and Eldar counterparts, Gargants are still fully capable of destroying the Titans of other races. Like many products of Orkoid military engineering, the Gargant relies on a combination of comparatively simple technology and devastating heavy firepower, an attitude summed up by Boss-Mek Badlug One-Leg in his oft-quoted dictum “S’gorra be dead shooty, wiv loadza gunz all over.”

Ork Gargants do not have sophisticated mind impulse units like Human and Eldar Titans. Instead, the Gargant’s Kaptin must rely on bellowing his orders down a speaking tube so that his officers will move the Gargant and fire its weapons as he wishes. Repair crews are composed of Gretchin, whose small build suits them to crawling through cramped spaces armed with wrenches and oily rags.

Armorcast 40k-scaled Licensed Great Gargant – circa 1990s

Gargant Armament

Gargants have a special weapon location known as a “belly gun”, which houses either a Gut Buster mega-cannon or a Snapper close assault weapon. The Smasher variant of the Gargant uses a Gut Buster while the Crusher employs a Snapper. The Snapper, like the Gut Buster, is a uniquely Ork weapon, and is actually two weapons in one, consisting of a pair of spiked metal jaws used in close combat, and a large melta-gun with a limited range. Snappers are powerful enough to bite through the armor of Titans, amputating legs.

A “standard” bipedal Gargant is normally around the height of a four-story building, if that building had several large guns and Kustom Force Fields bolted onto it. A typical Ork Gargant (if there can be such a thing) may field 2 or 3 Soopaguns – Titan-Killer equivalent ballistic weapons. It may also sport a small number of additional weapons, likely built into the chest or head sections. A massive Titan close-combat weapon may also be featured, likely a Mega-Choppa. Gargants with such choppy attachments are sometimes referred to as Slasherz or Slasher-Gargants

Gargant Sub-types

Like all things Orky, there are no standard configurations of Gargant, but they do fall into several approximate types based on their size.

Notable Example

During the War of the Beast, the massive Ork hordes of The Beast wielded entire armies of Gargant’s of unprecedented size and power. The largest and most powerful such machine, dubbed the Temple-Gargant, was encountered on Ullanor. This machine was the size of a Hive city and could wipe out entire armies with a single blast of its energy weapons.

Learn More of Famed Gargants

~WAAAGH!

Source: Bell of Lost Souls

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